By-Jokese
Server Config
(current)
Presets
Mod String
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Arma 3 Server Config Generator
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Generate your own server configs easily.
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Basic
Advanced
Global Settings
Host Name
The name of the server that shall be displayed in the public server list
Server Password
Password for joining, eg connecting to the server
Admin Password
Password to become server admin. When you're in Arma MP and connected to the server, type '#login mypassword'
Command Password
Password required by alternate syntax of serverCommand on server-side scripting. If blank will be the same as the Admin Password.
Messague of the Day (Motd)
Welcome messagues separated by commas.
Motd Interval
Time interval (in seconds) between each message.
Admin Whitelist
List of admin Steam UIDs that are whitelisted. Those can use #login w/o password.
Headless Client Whitelist
List of IPs that are whitelisted for joining as HeadlessClient.
Local Client Whitelist (low latency)
Same as Headless Client Whitelist, but to indicate clients with unlimited bandwidth and nearly no latency.
Connection Settings
Max Players
The name of the server that shall be displayed in the public server list
Kick Duplicates
Do not allow duplicate game IDs.
Second player with an existing ID will be kicked automatically. 1 means active, 0 disabled.
Verify Signatures
No Protection
Weak protection
Full protection
Enables or disables the signature verification for addons.
Disconnect Timeout
Server wait time before disconnecting client, default 90 seconds, range 5 to 90 seconds.
Max Desync
Max desync value until server kicks the user. Units in miliseconds.
Max Ping
Max ping value until server kicks the user. Units in miliseconds.
Max Packetloss
Maximun number of packets lost until the server kicks the user.
Allow File Patching
No Clients
Only Headless Clients
All Clients
Prevent or allow file patching for the clients. File patching is the ability for the engine to load local scripts and other files to override versions in packed addons. Without file patching, the game only loads data from PBO and EBO files. The technique is used by developers and modders to quickly iterate on their work, but also by exploits in multiplayer. Default is disabled (No Clients)
UPNP
Activate uPnP
Automatically creates port mapping on UPNP/IGD enabled router. This option allows you to create a server behind NAT (your router must have public IP and support UPNP/IGD protocol).
LAN Mode
Activate LAN mode (loopback)
Adding this option will force server into LAN mode. This will allow multiple local instances of the game to connect to the server for testing purposes. At the same time it will prevent all non-local instances from connecting.
In-Game Settings
BattlEye
Enable BattlEye on Server.
Enables or disables the BattlEye anti-cheat engine.
Drawing in Map
Allow drawing in map.
Enables or disables the ability to place markers and draw lines in map.
Persistent
Active Persistance on server.
Mission keeps running when all clients are disconnect.
Advanced Flight Model
Up to the player
Forced Advanced Flight Model
Forced Simple Flight Model
Enforces the Advanced Flight Model on the server.
Vote Threshold
Percentage of votes needed to confirm a vote. Velue between 0-100. Units in %.
Vote Mission Players
Start mission-voting when X number of players are connected.
Disable VoN
Disable In-Game Voice Communication.
Enables or disables the Voice over Net.
VoN Audio Codec
SPEEX codec
OPUS codec
Defines VoN codec type.
VoN Codec Quality
Defines VoN codec quality. Quality: 8kHz is 0-10, 16kHz is 11-20, for 21-30 it's 32kHz for SPEEX codec and 48kHz for OPUS codec. Value range is from 1 to 20.
Missions Settings
Add Mission
Difficulty Settings
Force Difficuty
Force Difficulty on missions.
Recruit
Regular
Veteran
Custom
Enforces the selected difficulty on the server. If NOT selected will pick difficulty from each mission settings.
Reduced Damage
Reduce damage to player.
Decreases damage dealt to player and members of his group.
Group Indicators
Never
Limited by Distance
Always
Shows indication icons on units in player's group.
Friendly Tags
Never
Limited by Distance
Always
Friendly unit identification. Works only when player aims at a unit.
Enemy Tags
Never
Limited by Distance
Always
Enemy unit identification. Works only when player aims at a unit.
Detect Mines
Never
Limited by Distance
Always
Shows icons indicating exact positions of mines.
Commands
Never
Fade out
Always
Displays commands icons like target markers, get in command and others.
Waypoints
Never
Fade out
Always
Manages visibility of waypoint markers.
Tactical Ping
Disabled
Enabled
Allows to use tacxtical ping for pointing at places within the scene.
Weapon Info
Never
Fade out
Always
Shows weapon info box (contains rouind & magazine count, firing mode, etc.)
Stance Indicator
Never
Fade out
Always
Displays stance indication (contains actual stance, weapon resting & deployment).
Stamina Bar
Allow to show stamina bar on player's HUD.
Manages visibility of stamina indicator.
Weapon Crosshair
Allow to show weapon crosshair on player's HUD.
Shoes weapon crosshair both in 1st and 3rd person view.
Vision Aid
Activate Vision Aid.
Helps to detect units in visual range and identify friend from foe.
Third Person View
Allow the use of 3rd person view.
Enables camera switching to 3rd person view.
Camera Shake
Activate Camera Shake.
Shakes camera if player is near explosion, passing vehicle or if player's vehicle is under G-load.
Score Table
Allow to open the scoreboard table in-game.
Displays table with kills, deaths and overall score in multiplayer.
Death Messages
Allow reports of death messagues.
Shows in chat window who killed the player.
VoN ID
Allow to see who is speaking in VoN.
Indicates who is speaking through VON communication.
Map Content
Allow to see the map content.
Enables/Disables the option of showing units and mines on the map
Auto Report
Allow to see the map content.
Enables automatic reporting of various situations by the player.
Multiple Saves
Allow Multiple Saves.
Allows player to create multiple saves in a mission.
AI Skill
Set of abilities determinig the combat performance of AI controlled units. Value between 0-1.
AI Precision
Weapon handling skill and aiming precision of AI controlled units. Value between 0-1.
Log Settings
Log File
Enables output of dedicated server console into textfile. Default location of log is same as crash dumps and other logs.
Time Stamps Format
None
Short
Full
Set the timestamp format used on each report line in server-side RPT file.
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In-Game Settings
Missions Settings
Difficulty Settings
Log Settings
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